Automated Kriegspiel Chess Player (ISR IP)

For more information, contact ISR External Relations Director
Jeff Coriale at coriale@umd.edu or 301.405.6604.

ISR intellectual property available to license

Inventors:
Austin Parker, Dana Nau, V.S. Subrahmanian

Description
Kriegspiel is a chess game played without visual awareness of the opponent pieces and opponents do not know what moves an adversary has made.

One needs three boards for the game traditional game. Players receive partial information from a referee that allows them to guess where the opponent's pieces may be. Only a referee knows exactly the real position of both sets of pieces.

Players move as in normal chess. When a move is legal, the referee announces that the player has moved, and the turn is done. When the move is not legal, the referee also announces that the player attempted an illegal move, and the player must make a new attempt to move, until he makes a legal move.

Both players hear all announcements by the referee. Announcements include the capture pf pieces and check.

Researchers at the University of Maryland, College Park have developed an automated Kriegspiel player.

For more information
If you would like to license this intellectual property, have questions, would like to contact the inventors, or need more information, contact ISR External Relations Director Jeff Coriale at coriale@umd.edu or 301.405.6604.

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Published June 22, 2007